Tuesday, October 14, 2014

https://games.yahoo.com/blogs/plugged-in/little-mac-is-ruining-super-smash-bros--for-3ds-181455776.html?soc_src=copy


For my first blog post, I'd like to write about the learning curve differences between casual and competitive players of video games. Having a different learning curve is okay, but it can get in the way of journalistic opinion. Especially when your audience (or the audience of gaming journalism in general) is hardcore.

The problem stated in the article is that in the hardcore competitive multiplayer section of the game, Super Smash Bros. for Nintendo 3DS. The game is relatively new, having only been out for a few weeks. A certain character is considered overpowered or unfair in the modes circumstances. "For Glory!" mode is played on a flat stage with no items or stage hazards. Little Mac, the main charcter from the classic 1987 NES game "Mike Tyson's Punch Out!!" is in this installation of the series. Little Mac is fast and powerful, with no ranged attacks. But like a boxer, he is vulnerable to projectiles and is completely useless in the air. This can be a problem to most players, but competitive players can use different strategies and other characters to counter this as they fully and thoroughly understand the games mechanics. This has been stated by virtually all hardcore players of the game in regards to the article.


This begs the question: is the character overpowered, or should some players practice in "For Fun" mode before complaining?

1 comment:

  1. Liam,

    Your post makes some good points. I don't play competative games, and I don't think I'd like to. I like to play games at my own pace, when I feel like it, so I don't think that type of gaming is for me.

    Ms. P

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